Floating point imprecision
fn main() { let a = 0.1; let b = 0.2; let c = a + b; println!("{c}"); println!("{}", c == 3.0); }
0.30000000000000004
false
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fn main() { let a = 0.1; let b = 0.2; let c = a + b; println!("{c}"); println!("{}", c == 3.0); }
0.30000000000000004
false