#[allow(dead_code)]
enum ColorName {
Red,
Green,
Blue,
White,
Black,
}
struct Color {
name: ColorName,
rgb: String,
}
fn main() {
let background = Color {
name: ColorName::Black,
rgb: String::from("#000000"),
};
let foreground = Color {
name: ColorName::White,
rgb: String::from("#FFFFFF"),
};
let ink = Color {
name: ColorName::Black,
rgb: String::from("#FFFFFF"),
};
let frame = Color {
name: ColorName::Red,
rgb: String::from("#FF0000"),
};
for color in [background, foreground, ink, frame] {
match color.name {
ColorName::White => println!("white: {}", color.rgb),
ColorName::Red => println!("red: {}", color.rgb),
_ => println!("other"),
}
}
}
other
white: #FFFFFF
other
red: #FF0000